Unity in Action, Third Edition (anglicky)
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Discover Unity with the Third Edition!
Unity in Action, Third Edition is a hands-on book for readers who want to learn the fundamentals as well as selected advanced techniques for creating games in the Unity engine. It offers explanations and examples focused on working in Unity and building interactive projects.
In this updated edition you will become familiar with key aspects of game development - from basic principles to more advanced techniques. You will learn how to work with Unity features, use physics, create 2D and 3D environments, animations, and scripts. The book can serve as a guide both for beginners and for more experienced developers who want to systematically expand their skills.
Thanks to clear explanations and practical examples, you can try creating your own projects as you read and proceed step by step. The book is designed to guide you through Unity game development from the first steps to more complex topics.
Why choose this book?
- A guide covering important aspects of working in Unity.
- Practical examples that help turn learned techniques into practice.
- Updated edition compared to previous releases.
- Easy-to-understand style suitable for both beginners and more advanced developers.
- Skill development through tutorials and procedures.
Key features of Unity in Action, Third Edition
- Covers working with both 2D and 3D graphics in Unity.
- Explains the principles of physics and animation in games.
- Guides for scripting in C#.
- Tips for debugging and optimizing game projects.
- Learning through projects built step by step.
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