Beginning Programming Using Retro Computing
Chapter 1: Getting Started Chapter 2: Simple Drawing Chapter 3: Math Chapter 4: Sound Chapter 5: Colors Chapter 6: Graphics Chapter 7: Errors Chapter 8: Variables Chapter 9: Math and Variables Chapter 10: A Program Chapter 11: Questions Chapter 12:...
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Beginning Programming Using Retro Computing
Chapter 1: Getting Started Chapter 2: Simple Drawing Chapter 3: Math Chapter 4: Sound Chapter 5: Colors Chapter 6: Graphics Chapter 7: Errors Chapter 8: Variables Chapter 9: Math and Variables Chapter 10: A Program Chapter 11: Questions Chapter 12: Counting Chapter 13: Conditions Chapter 14: More Programs Appendix: Saving and Loading
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